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Thread: HES announces "Rugby League Live" for PS3/360

  1. #1

    HES announces "Rugby League Live" for PS3/360

    Will set up a different unofficial forum for this game soon.




    SYDNEY, Australia – June 28, 2010 – Home Entertainment Suppliers Pty Ltd (HES) today announced the development and release date of Rugby League Live for PlayStation«3, and Xbox 360« due for release on September 2nd 2010.

    “Rugby League Live brings all the hard hitting action and excitement of the greatest game of all to your lounge room”, said David Robles, Business Development Manager for HES. “The demand for a Rugby League game on Playstation«3 and Xbox 360« has been staggering. We have listened to our fans and we are delighted to make this announcement”, said Robles.


    The features of Rugby League Live include:

    • 40+ licensed teams from competitions such as the NRL, Super League, State of Origin, City v Country, and World Cup.
    • 30+ realistic stadia from around the world.
    • 4 player multiplayer.
    • Bone crunching tackles and impact camera replays.
    • Field and uniform degradation.
    • Create your own players, teams and competitions.
    • Multiple replay angles and commentary by Andrew Voss.
    • Join friends for head to head & co-operative online play via PlayStation«Network, and Xbox LIVE«.


    “Rugby League Live for Playstation«3 and Xbox 360« is an exciting addition to the NRL licensing range,” NRL Director of Marketing & Commercial, Paul Kind, said.

    “The head to head multi-player feature available online is a first for Rugby League gaming and the enhanced design and interactive features provide a dynamic experience for all gamers”, said Kind.


    Rugby League Live is expected to be released for PlayStation 3 and Xbox 360 in Australia, New Zealand, the United Kingdom, and France on September 2nd, 2010. More information about the game can be found at http://www.trublu.com.au


    About HES:
    Home Entertainment Suppliers Pty Ltd (HES) are a Sydney-based firm specialising in the distribution of video games and accessories throughout the Australian market. Established in 1984, HES are the exclusive distributors of Mad Catz, Saitek and Tru Blu accessories and games in Australia, including 2003’s record breaking NRL Rugby League for PS2, XBOX and PC. HES also has a video game publishing arm, Tru Blu Entertainment. http://www.hes.net






    More screenshots here.
    Last edited by Mario; 28-06-2010 at 04:56 PM.

  2. #2

  3. #3
    To clarify the role of Sidhe in this

    - Big Ant (based in Melbourne) are the developer of the title
    - Sidhe were not involved in the development of this title, though we were aware it was in development from the outset
    - Sidhe did provide some QA testing resource towards the backend of the project, though was not the primary testing resource
    - Rugby League Live is not a port of Rugby League 3. It is a seperate title based on different technology.
    - Some commentary, stadium, and motion capture/animation data from Sidhe RL titles was supplied to Big Ant to assist with development, but it is not clear how this may have been used in conjunction with new assets created by Big Ant in the final version.


    As suggested previously, the Rugby League franchise has come to PS3/360, and HES continues to make significant investment into the franchise.

    We can't comment or answer questions on the title directly, but hopefully footy fans will support it.
    Last edited by Mario; 28-06-2010 at 05:15 PM.

  4. #4
    Oh hell yeah!!!.

  5. #5
    A good idea aswell!
    Every year make a downloadable content for jerseys so every year we get the new jerseys for that year and a new ball and players and stuff that would make the game the ultimate!

  6. #6
    Wouldubeinta's Avatar
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    The Newcastle jersey looks horrible and it's not 100% correct lol.

  7. #7
    Wouldubeinta's Avatar
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    Any chance for a pc release, so we can do some mods.

  8. #8
    No mention of a Franchise mode or season mode, this could be very bare bones.

    Just hope it plays good and is well balanced as well as stable online.

  9. #9
    Very good Release timing as well if it in fact releases then.

  10. #10
    Wouldubeinta's Avatar
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    Quote Originally Posted by Mario View Post
    To clarify the role of Sidhe in this

    - Big Ant (based in Melbourne) are the developer of the title
    - Sidhe were not involved in the development of this title, though we were aware it was in development from the outset
    - Sidhe did provide some QA testing resource towards the backend of the project, though was not the primary testing resource
    - Rugby League Live is not a port of Rugby League 3. It is a seperate title based on different technology.
    - Some commentary, stadium, and motion capture/animation data from Sidhe RL titles was supplied to Big Ant to assist with development, but it is not clear how this may have been used in conjunction with new assets created by Big Ant in the final version.


    As suggested previously, the Rugby League franchise has come to PS3/360, and HES continues to make significant investment into the franchise.

    We can't comment or answer questions on the title directly, but hopefully footy fans will support it.
    Do you know what game engine they used.

  11. #11
    Quote Originally Posted by Wouldubeinta View Post
    Do you know what game engine they used.
    I think they used PhyreEngine as the graphics solution, but I am not certain of that (consider anything I say on the game unofficial).

  12. #12
    Wow horrible graphics look at the guy running in the first screenshot and everyone in the crowd is the same and it kinda looks like the psp rugby league game

  13. #13


    This Screenshot looks alright

  14. #14
    As long as the gameplay is good I couldn't care less about graphics.

    I want a demo!.

  15. #15
    Quote Originally Posted by adam2893 View Post
    Wow horrible graphics look at the guy running in the first screenshot and everyone in the crowd is the same and it kinda looks like the psp rugby league game
    Doesn't bother me at all. I can see why it would bother some, but even on a console like the 360, it's all about how fun the game is to me.

    Will definitely be following this; looks interesting.

  16. #16
    Woooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo

  17. #17
    I knew big ant got the gig when the Ross from them said "i cant confirm or deny that" in an Email!

  18. #18
    Wouldubeinta's Avatar
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    Some of the jersey colours could of been better, but I do like the post pads.

  19. #19
    Exciting times.

    The graphics look horrible for a PS3 game but that could just be the computer renders.

  20. #20
    Those shots look really really bad.

  21. #21
    Praise The Lord. An RL title on PS3!!! Thank god (: who cares about graphics, it had online!!!!!


    Hey mario, i know you can't speak officially or anything but under your impression did/will the game include some type of leaderboard for online?

    Like the top 20 ect in the world based on wins/losses?

  22. #22
    Jersey and field degradation sounds good

    Hopefully there is franchise mode

  23. #23
    Quote Originally Posted by Stormfan88 View Post
    Praise The Lord. An RL title on PS3!!! Thank god (: who cares about graphics, it had online!!!!!


    Hey mario, i know you can't speak officially or anything but under your impression did/will the game include some type of leaderboard for online?

    Like the top 20 ect in the world based on wins/losses?
    I hope not!.

    It will only encourage quitters to quit more to get a better win/loss ratio.

    If there is I hope there is some way they can give a loss to a quitter or connection that drops out within a certain time period in the game, maybe second half connection losses count as a loss no matter how it happens.

    I just hope there is something, anything to help stop quitting as much as possible. The obvious thing to do will be to get a good bunch of friends gamertags or PSN ID's so you know your online friends will play fair at least.

  24. #24
    Quote Originally Posted by Radman View Post
    I hope not!.

    It will only encourage quitters to quit more to get a better win/loss ratio.

    If there is I hope there is some way they can give a loss to a quitter or connection that drops out within a certain time period in the game, maybe second half connection losses count as a loss no matter how it happens.

    I just hope there is something, anything to help stop quitting as much as possible. The obvious thing to do will be to get a good bunch of friends gamertags or PSN ID's so you know your online friends will play fair at least.
    No, it should just be connection lost = a loss.

    I'd love to have a leaderboard, itd probably be the thing i want most in the whole game

  25. #25
    Mario, are you able to tell us roughly what percentage of animations and commentary they have used from RL3 so we can get an idea of how much is new?

    Particularly I would like to know if they have re-done fends, sidesteps and shoulder charges as these could use a re-working.

    That kickoff screenshot is definately the RL3 kickoff!

  26. #26
    Wouldubeinta's Avatar
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    And Playstation and Xbox should ban people who use network limiters, that slow the connection down at a certain spot.

  27. #27
    Quote Originally Posted by Wouldubeinta View Post
    And Playstation and Xbox should ban people who use network limiters, that slow the connection down at a certain spot.
    I agree. Hey wouldy next time online send me a PM i got a question for ya if thats ok?

  28. #28
    Quote Originally Posted by DavidBrent View Post
    Mario, are you able to tell us roughly what percentage of animations and commentary they have used from RL3 so we can get an idea of how much is new?

    Particularly I would like to know if they have re-done fends, sidesteps and shoulder charges as these could use a re-working.

    That kickoff screenshot is definately the RL3 kickoff!
    I won't mind if it's basically RL3 but expanded a bit more and with the addition of RL2s passing feature.

    And I hope it has more options on attack and defense.

  29. #29
    Man, Damn exciting alright! Finally a RL game on PS3!

    I'm definitely going to put this on pre-order... Hope they use Rabs for commentary...

    Pricey makes the cover again... They should use JT or GI...

  30. #30
    Quote Originally Posted by Ninja View Post
    Man, Damn exciting alright! Finally a RL game on PS3!

    I'm definitely going to put this on pre-order... Hope they use Rabs for commentary...

    Pricey makes the cover again... They should use JT or GI...
    "Multiple replay angles and commentary by Andrew Voss."

  31. #31
    Quote Originally Posted by Crazy Green View Post
    "Multiple replay angles and commentary by Andrew Voss."
    Yeah, I posted with excitement before I fully read it...

    Bugger... Prob just recycled commentary from RL2 then...

  32. #32
    Quote Originally Posted by Stormfan88 View Post
    Hey mario, i know you can't speak officially or anything but under your impression did/will the game include some type of leaderboard for online?
    I wasn't close to the testing so I don't know what leaderboards there are if any.


    Quote Originally Posted by DavidBrent
    Mario, are you able to tell us roughly what percentage of animations and commentary they have used from RL3 so we can get an idea of how much is new?
    I don't know how much, if any, of what we provided ended up in the final product, and if any did I don't know how much it was reworked.

    Just wanted to state that some assets were provided in case somebody did spot something similar and mistakenly assumed there was more to it than that.

  33. #33
    hmm how odd didnt think rugby league was been made for ps3

  34. #34


    This looks promising.

    Hayne is actually LOOKING to offload, and the guy next to him is looking for an offload, and other players are watching the play, as opposed to the 10m directly in front of them, or standing around doing nothing.

  35. #35
    the players faces are easily recognisable which is a good sign. you can easily tell it is hayne and farah behind him. benji marshall is on the outside. Excited about the field and jersey degradation. hope set plays will be included

  36. #36
    So I'm taking the name "Live" means no Franchise. Arrggghh can't have everything can we.

  37. #37
    Yeah, I'm wondering what the Live is meant to mean as well.

    As for franchise I'm not fussed, I just want it to play well both online and offline.

    I'm also wondering what new gameplay features they might have brought in to deepen the experience or if it is just the same old pass, kick and tackle gameplay but hopefully better yet.

  38. #38
    There better be shoulder charges in this as well.

  39. #39
    Quote Originally Posted by bula View Post
    So I'm taking the name "Live" means no Franchise. Arrggghh can't have everything can we.
    If I were to choose between Franchise mode, or having that development time spent on gameplay, I'd definitely take the latter. Let's see how this turns out first.

  40. #40
    Great to see people are being open minded about a new team working on the franchise.

    I'll be keeping in touch with HES to stay abreast of new information and media releases.

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